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Birdwatch
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Devlog
Quick Environment Update
May 06, 2020
by
anarobertaflores
Decided to make a quick update on the environment. I changed the sizes of the trees to give more dimension and I also changed the colors of it. The first pictures is the before and after! -Ana...
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Terrain Update!
May 06, 2020
by
anarobertaflores
Added the new terrain to the NewWorld scene and deleted the previous terrain. I also added rocks and little reeds to the environment! -Ana...
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Project Update!
May 06, 2020
by
anarobertaflores
Change the layout of the land, I made it significantly smaller so the it has less of the "open world" feel. I removed the "Ice corner" and replaced it with mountains instead. I wanted to made a border...
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View Playtest! - Playtest Survey Feedback Update
May 05, 2020
by
macram03
Hello again! So we have fixed our first build (look at Weston's post for more information). So, technically it's our second functioning build, and it works for both Android and Apple devices. So the v...
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Some updates
May 01, 2020
by
macram03
Hello again! There's some new update on my end. I made sure to add the shadows in the environment, so it's more enjoyable for the VR experiences. I added audio for the environment; it's like being in...
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New World
May 01, 2020
by
macram03
Hello again! So at the moment before the assignment, I finally build the group a little world. This world has new low poly assets and birds that look semi-realistic. Currently, I am working on the an...
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Fixing Problems with the MVP
May 01, 2020
by
westonwright
Hey, Weston again! After discovering and fixing the problem causing our game to freeze as discussed in the last post, we needed to create new animations for our UI to replace the ones that were remove...
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Fixing the Freeze
May 01, 2020
by
westonwright
Hey, this is Weston, the main programmer for this project. Our last post was made in preparation for the release of the minimum viable product version of our game. Unfortunately, the game ran fine in...
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Project Update!
April 22, 2020
by
anarobertaflores
Ana: Redesigned the terrain to be completely low poly. I added a different skybox and physical clouds on top of the environment. I designed the right side of the terrain to be snowing/colder and the l...
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First Playable
April 13, 2020
by
anarobertaflores
Ana: Implemented the environment for the game. I'm planning on expanding the terrain by adding a waterfall using a particle system and work on the placement of flowers, rocks, trees, etc. I would also...
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First Post - Overview
April 01, 2020
by
anarobertaflores
The platform this game is played on is Google Cardboard. The player's goal is to find all the different kinds of birds within the environments. Some of these birds will be flying around and are placed...
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